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AI, robot fights and the absurd race for viral fame

Nii Kommetey Commey by Nii Kommetey Commey
October 22, 2026
Reading Time: 4 mins read
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Artificial intelligence was supposed to help humanity solve problems, improve healthcare, accelerate scientific discoveries and make everyday life easier. Instead, some people are using the technology to create spectacles so bizarre that it is becoming difficult to tell whether we are witnessing the future of innovation or the beginning of a very expensive joke.

Imagine California’s controversial man-versus-machine fight club, where humans enter a cage to face humanoid robots. What sounds like a scene from a science-fiction film has become a real-world entertainment concept, complete with physical confrontations, online audiences and regulatory controversy.

The idea is simple: put a human being in front of a machine capable of throwing punches and kicks, record the spectacle and let the internet decide whether it is entertaining. The obvious question is whether this represents meaningful technological progress or simply another way to turn human curiosity into viral content.

To be clear, these robots are physical machines operated by people, not autonomous artificial intelligences independently deciding to fight humans. Nevertheless, the spectacle captures a growing trend: technology is increasingly being used not only to solve problems but also to manufacture outrageous experiences designed to attract attention.

The fight club is only one example of how the boundaries between innovation and spectacle are becoming blurred.

Across social media, AI-generated videos depict impossible scenarios: animals behaving like humans, historical figures appearing in modern settings, fictional disasters presented as news footage and imaginary people performing stunts that never happened. Some of this generated content is clearly intended as comedy or fantasy. Others are designed to fool viewers, rage-bait or generate advertising revenue.

The technology makes it possible for almost anyone with a suitable tool and an internet connection to produce convincing visual content without a film crew, expensive equipment or professional actors.

That accessibility is remarkable. It also means the internet can be flooded with increasingly elaborate fabrications, leaving audiences to determine what is real, what is satire and what is simply engineered to collect clicks.

There is nothing inherently ridiculous about developing humanoid robots. Machines that can walk, lift objects, inspect dangerous environments or assist people with disabilities have potentially valuable applications.

The question is what happens when the same technology is turned into a spectacle in which the principal attraction is the possibility of a human being knocked around by a machine.

The appeal is understandable. People are fascinated by the idea of humans testing themselves against machines, particularly when the machines resemble characters from science-fiction films. The novelty attracts cameras, audiences and online engagement.

But novelty is not the same as progress.

If a robot is developed to improve industrial safety, that is a practical achievement. If its main selling point is that it can deliver a dramatic kick to a human opponent, the public is entitled to ask what technological or social value the spectacle actually provides.

There may be engineering lessons to learn from testing robotic balance, movement and control under demanding conditions. However, those benefits should be distinguished from the entertainment value of staging potentially dangerous fights.

The race to create the next viral sensation

Social media has created an economy in which attention is valuable, and AI has dramatically lowered the cost of producing content that attracts it.

Creators no longer need to wait for an extraordinary event to happen. They can generate an imaginary one, exaggerate a real one or combine familiar ideas into something so strange that people cannot resist watching.

The incentive is obvious: a bizarre video can generate views, followers, sponsorship opportunities and advertising income. In this environment, the pressure to create something more shocking than the previous viral sensation can become relentless.

Today it is a humanoid robot fighting a person. Tomorrow it might be an even more elaborate spectacle designed primarily to provoke disbelief.

Yet there is a difference between using technology to tell a compelling story and using it to produce endless novelty without much thought for its consequences.

AI-generated content can also have legitimate artistic value. Filmmakers, musicians, animators and independent creators can use these tools to explore ideas that would otherwise be prohibitively expensive. The problem is not that people are experimenting. It is that the attention economy often rewards the most outrageous output rather than the most useful, thoughtful or original work.

Are we becoming too impressed by what technology can do?

Every new technology invites experimentation, and some experiments initially appear absurd before revealing unexpected benefits. Early innovations have frequently been misunderstood, dismissed or used in ways their inventors never anticipated.

That is why it would be unfair to conclude that every unusual application of AI is pointless.

However, the ability to do something does not automatically make it worth doing.

A machine that can imitate a human, generate a convincing fake video or participate in a staged fight demonstrates a technical capability. Whether that capability deserves investment, public attention or widespread adoption is a separate question.

We should be able to celebrate engineering without pretending that every demonstration is a breakthrough. We should also be able to enjoy strange internet entertainment without confusing popularity with progress.

 

Artificial intelligence is already contributing to research, accessibility, creative production and the automation of difficult tasks. Those applications deserve serious attention, particularly when they can improve people’s lives.

There is room for humour, experimentation and spectacle in the technological world. Not every invention needs to cure a disease or transform an industry to justify its existence.

But when the most visible uses of advanced technology revolve around increasingly outrageous stunts, manufactured controversy and viral attention, it is worth asking whether our priorities are keeping pace with our capabilities.

Perhaps the real absurdity is not that someone has created a robot capable of fighting a human being. It is that, in an age when technology offers extraordinary opportunities to address real problems, we can become so captivated by what makes us gasp that we forget to ask what actually makes our lives better.

The future will undoubtedly be strange. The challenge is making sure that strange also means useful, meaningful or, at the very least, genuinely entertaining, rather than merely ridiculous.

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